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The Games Machine 76
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Indiana Jones
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misc_pup_turnerai.pup
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Text File
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1999-11-15
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5KB
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122 lines
# Jones 3D Puppet File
#
# turnerAI.pup
#
# Puppet file for Combat enabled gen_tu.3do
#
# [MDR]
#
# (C) 1999 LucasArts Entertainment Company LLC. All Rights Reserved.
#
#Move type Keyframe Flags Lo Hi Description
#============== =============================== ======= === === ========================
Mode=0 # Unarmed
stand tu_stand3.key 0x10 0 1 # Stand
walk tu_walk_wo_fwd.key 0x11 3 3 # Walk
run tu_run_wo_fwd.key 0x11 3 3 # Run
walkback tu_walk_back.key 0x11 3 3 # Walk backward
strafeleft tu_walk_wo_right.key 0x10 3 3 # Step left
straferight tu_walk_wo_left.key 0x10 3 3 # Step right
turnleft tu_rotate_left.key 0x10 1 3 # Turn left
turnright tu_rotate_right.key 0x10 1 3 # Turn right
hitheadl tu_hit_headL.key 0x12 1 3 # Hit left side of head
hitheadr tu_hit_headR.key 0x12 1 3 # Hitright side of head
hitsidel tu_hit_shoulderL.key 0x12 1 3 # Hit left side
hitsider tu_hit_shoulderR.key 0x12 1 3 # Hit right side
death tu_die_forward.key 0x1C 5 5 #20 normal death
death2 tu_die_forward.key 0x1C 5 5 #21 unnormal death
#---------------------------------------------------------------------------------------
Mode=1, BasedOn=0 # Whip drawn
#---------------------------------------------------------------------------------------
Mode=2, BasedOn=0 # Pistol drawn
drawweapon tu_attack_pull_gun.key 0x1C 0 4 #62 Draw pistol
aimweapon tu_attack_aim_gun.key 0x1C 0 5 #63 Aim gun
fire tu_attack_fire_gun.key 0x1A 0 6 #65 Fire 1
holsterweapon tu_attack_put_gun.key 0x10 0 4 #68 Holster pistol
#---------------------------------------------------------------------------------------
Mode=3, BasedOn=0 # Rifle drawn
#---------------------------------------------------------------------------------------
Mode=4, BasedOn=0 # Shotgun drawn
#---------------------------------------------------------------------------------------
Mode=5, BasedOn=0 # Bazooka drawn
#---------------------------------------------------------------------------------------
Mode=6, BasedOn=0 # Grenade drawn
#---------------------------------------------------------------------------------------
Mode=7, BasedOn=0 # Special weapon drawn
#=======================================================================================
Mode=8 # Unarmed swimming
#---------------------------------------------------------------------------------------
Mode=9, BasedOn=8 # Swim with weapon 1
#---------------------------------------------------------------------------------------
Mode=10, BasedOn=8 # Swim with weapon 2
#---------------------------------------------------------------------------------------
Mode=11, BasedOn=8 # Swim with weapon 3
#---------------------------------------------------------------------------------------
Mode=12, BasedOn=8 # Swim with weapon 4
#---------------------------------------------------------------------------------------
Mode=13, BasedOn=8 # Swim with weapon 5
#---------------------------------------------------------------------------------------
Mode=14, BasedOn=8 # Swim with weapon 6
#---------------------------------------------------------------------------------------
Mode=15, BasedOn=8 # Swim with weapon 7
#=======================================================================================
Mode=16 # Unarmed crawling
#---------------------------------------------------------------------------------------
Mode=17, BasedOn=16 # Crawl with weapon 1
#---------------------------------------------------------------------------------------
Mode=18, BasedOn=16 # Crawl with weapon 2
#---------------------------------------------------------------------------------------
Mode=19, BasedOn=16 # Crawl with weapon 3
#---------------------------------------------------------------------------------------
Mode=20, BasedOn=16 # Crawl with weapon 4
#---------------------------------------------------------------------------------------
Mode=21, BasedOn=16 # Crawl with weapon 5
#---------------------------------------------------------------------------------------
Mode=22, BasedOn=16 # Crawl with weapon 6
#---------------------------------------------------------------------------------------
Mode=23, BasedOn=16 # Crawl with weapon 7
#=======================================================================================
Joints
0=3 # 0 = Head joint
1=2 # 1 = Neck joint
#2=10 # 2 = Hip joint
3=9 # 3 = Firing joint 1
4=6 # 4 = Firing joint 2
5=5 # 5 = Aiming joint 1
6=8 # 6 = Aiming joint 2
#---------------------------------------------------------------------------------------
end